/*
 * graph2D
 * Copyright (c) 2009 Shun Moriya <shun@mnu.sakura.ne.jp>
 *
 * The MIT License
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to deal
 * in the Software without restriction, including without limitation the rights
 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in
 * all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
 * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR
 * THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 */

#if !defined(___GRAPHC2D_DATA_IMPL_H___)
#define ___GRAPHC2D_DATA_IMPL_H___

#include "../../common.h"
#include <stddef.h>
#include <string>
#include <cstddef>

#if defined(TARGET_IPHONE) && defined(INCLUDE_FROM_OBJC_C)
@interface DataController : NSObject
{
}
+(NSString*)getDocumentPath;
+(NSString*)getDocumentPathWithString:(NSString*)filename;
+(NSString*)getResoucePath;
+(NSString*)getResoucePathWithString:(NSString*)filename;
+(NSURL*)getResouceUriWithString:(NSString*)filename;
+(BOOL)fileExistsAtPath:(NSString*)path;
@end
#endif

namespace Graph2D
{
	namespace Implementation
	{
		namespace Data
		{
			const char* getDocumentPath();
			const char* getResoucePath();
			bool exist(const std::string& filename, const bool resource);

			void* create(const void* buffer, const size_t size);
			void* create(const std::string& filename, const bool resource);
			const void* getBuffer(void* self);
			size_t getSize(void* self);
			bool write(void* self, const std::string& filename);
			void release(void* self);
		}
	}
}

#endif
